

There is at least one interesting and unusual feature tucked away in this menu – a video memory load indicator that predicts how much of your card’s VRAM will be used by running each preset. No adventurous downsampling option as Call Of Duty: Black Ops 3 sprang upon us recently, just the bog standard sliders. To that same end, narrowing the draw distance a bit would help older systems cope with the sprawl of Victorian London.īut that’s your lot.

I’m not at all surprised they’re not present, but given the high demands of the game it’d be really useful to lock the frame rate to 30 and thus smooth out busy combat sequences and tricky parkour runs above densely populated streets.

In particular, there are a couple of options I really feel the absence of: a frame cap, and a draw distance slider. Not bad.ĪssCreed titles have never really gone weapons-free on PC with their graphics options, but this array does feel a bit limited. By default it detected my system would be best off with the high preset, and that buys me frame rates of 28-35, depending on the NPC population and indoor/outdoor environments.

The game offers five graphics presets: ultra high, very high, high, medium, and low. This is where the meat of the visual tweaking lies, though as you can see it’s hardly a robust collection of sliders. And that brings us rather neatly onto Syndicate’s second display options menu: Lowering resolution below your panel’s native output is a desperate measure, and to be avoided unless you absolutely can’t summon a playable frame rate from other graphics option adjustments. Turning off v-sync might allow a higher max frame rate depending on your system’s performance and monitor refresh rate, but it’ll also likely introduce more variance in fps and, of course, screen tearing. If you’re looking for performance gains, this ain’t your menu. Syndicate has two feature-light display menus, the first offering simply brightness (almost always set too high in AssCreed PC ports for some reason), active monitor (a relatively niche option for those with multi-panel displays), resolution, refresh rate, and v-sync. However, I’m not showered by visual adjustment options to do so. However, both minimum and recommended specs are lower than Unity’s, so my machine should be able to produce a decent performance/fidelity compromise, even beyond 1080p. Tested on an Intel i7-2600K GHz, 16 GB of RAM, GeForce GTX 680 (4GB), Windows 10.įirst things first: the machine I’m testing Syndicate out on isn’t a monstrous system, falling closer to Syndicate’s minimum requirements than the recommended spec – plus, my display’s 1600p native resolution makes high fps figures that bit harder to come by. Getting started with Syndicate? Here’s a tips vid courtesy of NVIDIA.
